Question from the Threejs test

A ShaderMaterial needs ***vertexShader*** and ***fragmentShader*** properties that directly contain the code of the shaders.

Hard

Which answer(s) is (are) true?

To function, a ShaderMaterial needs...

Author: DamienStatus: PublishedQuestion passed 38 times
Edit
0
Community EvaluationsNo one has reviewed this question yet, be the first!